Home 3 › Foros › Más Juegos por dios!! › Nuevos Juegos › FEAR COMBAT Multiplayer – GRATIS – CDKEY Y JUEGOOO
- Este debate tiene 24 respuestas, 13 mensajes y ha sido actualizado por última vez el hace 18 años, 4 meses por imported_paulventseck.
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InXsParticipante
Esta guapo el juego, recomiendo que lo bajeis usando la red torrent, con utorrent, va muy bien pq hay UNA CANTIDAD INCREIBLE de peña bajandoselo y al rato te dara lo maximo de tu conexión.
A ver si alguien pone una noticia sobre esto que merece la pena.
RafiXParticipanteNo encuentro nuestro server de FEAARFREECOMABAT………………..
RafiXParticipanteYa lo encontre………….
Valoraciones:
– ES LA PUTA CAÑAAAAAAAAAAAAA!!!!!!!!!!!!!!!! joder como me he reido!!!!!!!!
con los graficos a tope me parece q tiene una imagen que te cagas , del ping ni hablemos: 10 de ping ( cojonudo ) cantidad de armas las suficientes y muy guapas ( arriba el desintegrador y el rocket launcher!!!!!!!!!) y ya lo del slowmotion es la puta reostia( ver pasar las balas a tu lado y la estela es la polla!!!!!)………Ademas hacia tiempo que no me ria tanto con un juego!!!!!
PUNTUACION : 10 / 10
Estais tardando en bajarlo y disfrutar. Todo un acierto lo del PB desde el comienzo.
P.D.: El HLSW no me ve el server , alguien sabe pq????
legiaggsParticipantePq no te reconoce el juego, si miras en settings-games no esta el juego en la lista. Yo utilizo el Xfire para entrar.
mesUxParticipanteCybor eres una maquina el juego en descarga directa:laugh:
Descargando FEAR COMBAT …
Gracias gracias.Pues si mesu y a tope desde el principio jejejee;)
Weno ya se porque no me dejaba entrar a jugar ….por si alguno le pasa q no entra a nuestro server y tiene una cdkey original ,Vamos q se compro el juego en su dia q sepa q con esa serial no entrara a nuestro server,Asi q la solucion es conseguir una cdkey de las gratis previo registro.
un saludo:)IV. THE SCMD SYSTEM
===========================================================================The SCMD interface is used to execute server side commands through a text
based console. SCMD sends commands to the server to control settings from
the hosting client, a remote client or the standalone server. It offers a
generalized user interface that works on all three of these entry points.
On a hosted or remote client, commands are entered through the chat
interface. On the Stand-alone server, commands are entered through the
console interface.To use SCMD, just follow these steps:
1. Before launching your server (either hosted or dedicated), set the
"Allow SCMD" option to "Yes" and then specify a password.
2. Launch the server.
3. Type SCMD and press <Enter> on the command line of your dedicated
server, or in the chat interface on a host or client to see a list of
available commands. You will need to scroll up to see the entire list.
4. Log in to the system by typing SCMD followed by the password that you
specified in the host options.Once you have successfully logged in, you can then use any of the other
SCMD commands. Note that only one host or client can be logged into the
system at once. The format for all SCMD commands is:SCMD command [arg1] […]
Example: You are logged into SCMD through a client connected to a
dedicated server, and one of the other players becomes abusive. With SCMD,
you can boot the player through your client like this:Type "SCMD listclients". This will display text similar to the following:
Client List format: clientid) [name][ping][ip]
0) [Smiley][0][0.0.0.0]
1) [Cheater][80][123.456.789.012]
2) [Player0][120][321.654.987.210]From here, you can type "SCMD bootname Cheater", or "SCMD bootid 1" to
remove the problem player from the server.Then, if the player logs in again and continues to cause trouble, you can
ban the user from the server by using the "banuser" command. For example,
to ban the user "Cheater" from the list above, type "SCMD banuser 1".In addition to user banning, IP address banning is also supported. This
is done by adding entries to the following IP banning file:C:Documents and SettingsAll UsersShared DocumentsMonolith Productions
FEARBanIPList.txtTo add a banned IP address to the list, edit the file and add the address
to the end, on its own line. The game server must be restarted for this
change to take effect. Note that IP address banning is not as effective as
user banning. Banning an IP address may actually ban many players from the
server if they share a common network router. In addition, the same user
can potentially access the server from different IP addresses, so it may
be possible for the user to reconnect with a different address. In most
cases, the "SCMD banuser" command described previously is preferable to
banning by IP address.For a full list of commands, please see the section below.
V. SCMD COMMANDS
===========================================================================Following is the list of commands currently supported by SCMD:
Command Parameter Description
HELP List all available SCMD commands.
LOGIN <password> Logs in as SCMD Administrator.
LOGOUT Logs out as SCMD Administrator.
LISTCLIENTS Displays list of clients.
LISTMAPS List all current maps.
NEXTMAP Go to next map in the map list.
NEXTROUND Go to next round for this level.
SETMAP <map_index> Advances to map_index.
BOOTNAME <playername> Boots client by player name.
BOOTID <clientid> Boots client by client id.
BANUSER <clientid> Bans a user by client id.
UNBANUSER <banid> Removes a user ban by banid.
LISTUSERBANS Lists all currently banned users.
LISTGAMEOPTIONS Lists game options.
SHOWGAMEOPTION <optionid> Shows details on a game option.
SETGAMEOPTION <optionid> <value> Sets game option by optionid.Please note that when using SCMD from a remote client, changes made to game
options will not be visible with the listgameoptions or showgameoption
commands.VI. CONSOLE COMMANDS
===========================================================================Advanced commands can only be entered via the dedicated server command line
and not through the SCMD interface.Command Description
Say Allows the server operator to chat with players.
Chat text must be contained within quotes.BandWidthTargetServer Target bits per second to send over the network
layer. This MUST be set correctly to avoid send
overflow. For a detailed explanation of how to use
this feature, please see the section of this
document titled "Limiting Bandwidth".Joer, 24 horas descargando, espero que esté bien el juego.
Se supone que termina hoy sobre las dos de la madrugada, y sin jugar al COD2 mientras descarga.
aReNSiViaParticipantesiento ser el que joda la lista de piropos… pero… he jugado y no me mola para nada…
tambien decir que los juegos de ese tipo no me gustan, prefiero movimientos menos ortopedicos… nose…Movimientos ortopedicos?? jajajaja pues no me has visto bailar con el Fosil.
Tiene unos movimientos muy realistas, otra es que no te guste, pero justamente los movimientos son de lo mejor. -
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